In space, no one can hear you screaming, but everyone aboard the Skeld 2 probably can when you’re brutally murdered by an impostor in Among Us VR.
While Innersloth, Schell Games, and Robot Teddy’s reinvention of the popular game don’t reinvent the wheel, Among Us VR doesn’t have to. Instead, the shift to immersive 3D gameplay and the addition of voice chat give this game a simultaneously fresh and familiar feel, with the changes accentuating the best features of the original.
Voice chat puts the social in social deduction, while removing the top-down view of the original (turning it into first-person) leaves you with an almost constant fear that an impostor might sneak up behind you.
My hour-long demo of the game went by in a flash because of how much fun I had, and I can’t wait to play more now that it’s finally out on the Oculus Quest 2, Meta Quest Pro, and Steam VR.
Teaching an old dog new tasks
Just like in the original, among us VR players are split into two teams when they start a game: Crewmates and Impostors. As a crew member, your goal is to complete your duties and vote out the impostors that are hiding between… (don’t say it…) them on the Skeld 2 – your spaceship.
The Skeld 2 is a fairly large and capable craft, but it requires a lot of maintenance to keep it flying. These repair mini-games are scattered around the ship, forcing players to break up (which is scary when you know you’re being hunted), and if everyone completes their tasks, the crew wins.
As far as I know, every single task from Skeld from the original game appears in Among Us VR. Some, like Medbay’s scan and download tasks, are as simple as they are on PC and mobile – you just push a button and wait – while others, like plotting the ship’s course in Navigation and refueling the engines , be much more interactive; you really have to steer the ship with the steering wheel and physically pump the fuel to the place where it is needed. There are also a few new tasks, although I only got to experience one during the demo: reaction time – a swat-style game hidden in Medbay.
Another change in VR is that you can look around freely during a task. This makes me feel like I spent much longer completing each goal than usual. I couldn’t escape the feeling that there was an impostor right behind me, so every few seconds I turned to make sure I was safe. This tactic certainly worked, because the one time I tried to boldly focus on a task, I was knocked down — and I let out a loud scream that made my girlfriend rush to check on me.
Don’t be suspicious, don’t be suspicious
Impostors don’t worry about the Skeld 2 or its crew. Instead of performing tasks, they roam the ship’s corridors, eliminating crew members when the time is right (read: when their kill cooldown is over).
To help them achieve this goal, cheaters can commit sabotage -. nuisance designed to fool crew members. As an impostor, you can close doors to lock players into specific rooms, turn off the lights so you can sneak kill in the dark, and sabotage the Skeld’s reactor or oxygen supply to force players into a part of the ship – as if they were don’t do that. also do not repair before a time limit has expired, all crew members die.
In my cheating round, I believed I was an absolute genius when I used the oxygen sabotage to help me hide two bodies in the ship’s reactor room. I intended to solve my own problem to sell my innocence, and maybe pretend to run into my victims with a self-report after the fact. But I had to ruin everything by accidentally cutting a Crewmate in half in front of another player. Beginner’s mistake.
Not wanting to be forced out of the airlock like my partner Red had been, I turned to the last trick in the impostor playbook: lying in bold.
“Blue just cut Yellow in half for me,” I blurted out before Blue could respond, “It must have been a wrong click because we were all in O2 together.” Blue tried (unsuccessfully) to pull a “No, you” over me, but the damage was done. I used my knowledge of the game’s tasks—something a cheater can’t possibly know because they can’t play them—to convince Brown that I was an innocent bean. They voted with me, and that’s how I grabbed victory from the jaws of defeat.
While this was a very dynamic meeting, with Blue and I begging Brown to support us, each meeting had far more energy than I’d ever experienced in the text-based Among Us. Being able to talk to the other players and emote with wild hand gestures made this party game feel like a party.
Even outside of the meetings, it was nice to be able to chat with other players while we completed tasks together. Thanks to these interactions, I felt like we were a team on the Skeld rather than a bunch of independent people interested only in ourselves.
Emergency meeting suspended
As much as I loved Among Us VR, it has issues. Apart from the fact that the movement is a bit clunky and a few minor bugs (luckily with workarounds) (opens in new tab)), I wish the development teams had included a feature coming to the original: alternate game modes.
Hide and Seek is a player-made mode created by tweaking the settings of Among Us – the Impostors barely get any vision, but a short kill cooldown and Crew only get a few tasks to complete – and it will come as an official alternative mode to the original game sometime in the near future. Since you can’t adjust the match settings in Among Us VR, I would have liked it a lot as hide and seek and maybe another alternate game mode could have been included at launch as a way to mix things up from time to time (hopefully, they will be added in a future update).
But despite my complaints, Among Us VR is no less great to play. If you have a VR headset, this is a must-play title, especially if you have friends who also have their own Quest 2, Valve Index, or other supported headset.